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Dice rooms are special rooms that can randomize many elements of the run. Dice rooms require two keys to be opened, unlike most other special rooms. For a dice room to spawn, two things must happen;
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First, the game must decide that a sacrifice room will spawn that floor. (rerolls all held items, pickups, trinkets, and pedestal items) Dice room carried a weak run all the way to the end. So fellow redditors, what are your best dice room stories, good or bad?
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Depending on the dice roll on the floor there is different effects. If you're having an amazing run and find a dice room that you don't know the effet of, i'd be careful, it may shuffle you to worse items. Which type of dice room you like the most? The 5 because there's no downside to it. I think d6 is the best for those who dare to play bad runs without holding r key down.
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